![]() Most games get a speedup or remain the same from this, but at least one (frogger) is slower for some reason. Compiled with libogc 1.8.6, USB loading should be faster now if you have IOS58.Added better joystick support Gamecube joystick works!.Rewritten frontend code entirely, no longer uses SDL.To fix this, in mame.ini, look for the option 'safearea' and set the value to something around 0.8 and 0.95. On older TVs, the edges of the screen can be cut off.Frameskipping is enabled by default to make games playable. Because the Wii is not a strong console, some games will be slow.The emulator might also crash outright and leave you with a code dump if RAM runs out. If it says something about failing to allocate space, then odds are the ROM can't run on the Wii. If the emulator suddenly kicks you out to the Homebrew Channel, look in the MAME folder (sd:/mame/) for a file called errors.txt. Even games for early boards like CPS-1 can fail to run due to RAM limitations. Just because a ROM is supported does not mean it will run.A list of all the ones that are can be found here: This is to keep the size of the emulator low enough to run effectively on the Wii. If you don't see the ROM in the list in the emulator, then support for that ROM isn't included. Lots of ROMs are supported, but not all of them.The controls are configurable in the emulator itself or by changing the settings in /mame/cfg/default.cfg file.
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